Hillegass Preble, Cocoa Programming For Mac
Custom Views All visible objects in an application are either windows or views. In this chapter, you will create a subclass of NSView. From time to time, you may need to create a custom view to do custom drawing or event handling. Even if you do not plan to do custom drawing or event handling, you will learn a lot about how Cocoa works by learning how to create a new view class. Windows are instances of the class NSWindow.
- Hillegass Preble Cocoa Programming For Mac 10
- Hillegass Preble Cocoa Programming For Mac Os X
- Hillegass Preble Cocoa Programming For Mac Os
Each window has a collection of views, each of which is responsible for a rectangle of the window. The view draws inside that rectangle and handles mouse events that occur there. A view may also handle keyboard events. You have worked with several subclasses of NSView already: NSButton, NSTextField, NSTableView.
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Hillegass Preble Cocoa Programming For Mac 10
Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments.
They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Appleās online documentation for your own unique needs. And you will know enough to write your own stylish code. This guide covers many useful concepts and techniques: - Using Xcode 6 - Swift language basics - Cocoa classes and frameworks - Building user interfaces with Auto Layout - Delegation, target-action, and notifications - KVC/KVO and Cocoa bindings - Archiving and Core Data - Table views and array controllers - Drag and drop - View controllers and storyboards - Building custom container view controllers - Web services - Unit testing. Inhoudsopgave Introduction 1. Let's Get Started 2.
Swift Types 3. Structures and Classes 4. Memory Management 5. Delegation 7. Working with table views 8. KVC, KVO, and Bindings 9. NSArrayController 10.
How to create a youtube viewbot for mac. Formatters and Validation 11. NSUndoManager 12. Archiving 13. Basic Core Data 14.
User Defaults 15. Alerts and Closures 16.
Using Notifications 17. NSView and Drawing 18. Mouse Events 19. Keyboard Events 20. Drawing Text with Attributes 21. Pasteboards and Nil-Targeted Actions 22.
Hillegass Preble Cocoa Programming For Mac Os X
Drag-and-Drop 23. Auto Layout 26. Localization and Bundles 27. Web Services 29. Unit Testing 30. View Controllers 31. View Swapping and Custom Container View Controllers 32.
Storyboards 33. Core Animation 34. Concurrency 35.
Hillegass Preble Cocoa Programming For Mac Os
Distributing Your App 37. Afterword Index.